|FAQ
1. Basic rules ▽
Q: How do I win Texas Hold'em?
A: Let the opponent fold and take the pot directly, or your combination of 5 cards is stronger than your opponent in the showdown.
Q: How many rounds of betting are there in a game?
A: Usually four rounds: before the flop, the flop, the turn, and the river.
Q: What is a public card?
A: There are 5 common cards on the table, and all players can use them to form the strongest combination.
Q: What is a hand?
A: Only you can see the 2 private cards that each player gets at the beginning.
Q: When comparing cards, do you use 7 cards to compare together?
A: No, it is from the 2 hands plus 5 public cards, the strongest 5 cards are selected according to the size.
Q: What is small blindness and big blindness (SB/BB)?
A: The chips that are mandatory to be invested before the start of each game to ensure that the pot has a starting bonus.
Q: Who is first and who is second in the order of action?
A: The big blind position moves first before the flop; the small blind position usually moves first after the flop.
Q: What is a check?
A: When no one bets, you can stay in the game without paying to see the next card.
Q: What is a call?
A: Invest the same amount as the previous opponent to maintain the qualification for the competition.
Q: What is a Raise?
A: Invest more chips after the opponent places a bet to increase the pressure on the opponent.
2. Card type and probability ▽
Q: What is the order of brand types and sizes?
A: Royal flush> Flush> Four lines> gourd> flush> Shunzi> Three lines>Two pairs>One pair>High card.
Q: Which one is the bigger flush than Shunzi?
A: The flush is greater than the Shunzi.
Q: What is a gourd?
A: A combination of three plus one pair (3+2).
Q: What is a kicker?
A: When the card type is the same, use the remaining high cards to win or lose.
Q: Both of them have a pair of A's, how can they compare?
A: It is larger than the size of the skirting, and the skirting is the same and then the next one.
Q: What is Outs?
A: The number of remaining cards that can make your card type stronger and turn the defeat into a victory.
Q: How many outs do flush draws usually have?
A: There are usually 9 outs.
Q: How many outs are there in the draw at both ends?
A: There are usually 8 outs.
Q: How many outs are there in belly button shun (Kashun)?
A: Usually there are only 4 outs.
Q: How to quickly estimate the probability of winning the card?
A: Rule of 2-4: One card left to see 2%×outs; two cards left to see 4%×outs.
3. Core elements of gameplay and strategy
Q: Why shouldn't novices play every hand?
A: Long-term chips will be consumed by blind bets and small mistakes.
Q: The safest principle for starting a hand?
A: The front position is tighter, and the back position is relaxed; if you are not sure, fold.
Q: What is a Value Bet?
A: You place a bet and hope that your opponent will pay for the call, because you are probably the first.
Q: What is Bluff?
A: You bet and hope your opponent folds, because you may not be ahead.
Q: What is Semi-stealing (Semi-bluff)?
A: Although it is temporarily behind, there is a strong draw. Betting can increase the chance of winning.
Q: The most common big leak for novices?
A: Use medium-strength edge cards to carry a huge pot hard.
Q: What is Pot Control?
A: Control the pot through over cards or small bets to avoid large scenes.
Q: What is Protection?
A: Bet when you have a leading hand and make your opponent pay for the draw.
Q: What is continuation betting (C-bet)?
A: Those who raise before the flop will continue to place offensive bets after the flop.
Q: What is Range thinking?
A: Analyze which cards the opponent may take as a whole, rather than just guessing two specific cards.
Q: What are the pot Odds (Pot Odds)?
A: Convert the call cost into the minimum winning rate threshold you need.
Q: What is the strategy for meeting someone you love to talk to (webmaster)?
A: Do less bluffing and get more value.
4. Location and desktop strategy ▽
Q: Why is the back position (BTN) strong?
A: If you have more information, you can watch other people's actions before making a decision.
Q: Why is the blind position (SB/BB) difficult to fight?
A: Most of the time after the flop, the position is the worst, and the first action is required.
Q: The basic strategy of multiplayer pot?
A: Pay more attention to strong cards and treat bluffs with caution.
V. Bluffing and Psychological Warfare ▽
Q: The core conditions for the success of bluffing?
A: The opponent has the ability to fold, the story is reasonable, and the deck is suitable for you to represent a strong card.
Q: What is a Blocker?
A: The cards in your hand reduce the chance of your opponent getting a combination of strong cards.
6. Money management system
Q: What is Bankroll?
A: Special funds for playing cards should never be mixed with living expenses.
Q: What is Tilt (top)?
A: Out-of-control emotions affect decision-making, leading to illogical fights.
7. Online poker Problem ▽
Q: The biggest difference between online and on-site?
A: The rhythm is extremely fast and there are more samples. It is necessary to adapt to the expressionless data war.
Q: How to prevent online mistakes?
A: Set the stop loss point, take a fixed rest, and avoid multi-table work when you are tired.
8. Competitions and Championships ▽
Q: What is the bonus Bubble period (Bubble)?
A: In the critical stage before entering the bonus circle, the pressure to survive is the greatest.
Q: What is Push/Fold? What is Push/Fold?
A: A simplified strategy when there are very few chips: either play all or fold.
9. Explanation of common terms ▽
Q: What is a Calling station?
A: Commonly known as webmasters, they love to follow and watch cards very much, so it's hard to be scared away.
Q: What is Maniac?
A: Crazy fish, a fierce player who raises extremely frequently and is extremely aggressive.
10. Advanced learning suggestions ▽
Q: How is the most effective way to make a re-order?
A: Review the hands of big losers and big winners, and analyze whether the decisions of each street are consistent.
Q: The core sequence of advanced learning?
A: Rules → starting hand and position → odds → range thinking → psychological game.
